Defeating Healers and Shields in Tower Rush
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작성자 Rosalinda Hindw… 작성일26-07-12 06:40 조회4회 댓글0건관련링크
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If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.
This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
Assassinating the Backline
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
- Distract her or kill her instantly.
- Patience is key.
- A Zap removes a shield instantly, allowing your Mini P.E.K. If you have any type of questions relating to where and the best ways to use tower rush, you could contact us at our own website. K.A to land a lethal blow.
Countering the Gimmicks
A cloned healer essentially doubles the healing output, turning the surrounding army into a literal immortal wall of hitpoints.
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
| Healer Category | Healing Method | The Solution |
|---|---|---|
| Aura Healer | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| The Shield Buff (e.g., Heal Spirit) | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Staying Calm
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.
Cut off the head of the snake, and the body will quickly wither away.
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