The Power of Tornado in Tower Rush > 온라인상담

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The Power of Tornado in Tower Rush

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작성자 Beulah 작성일26-07-11 11:01 조회7회 댓글0건

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Fireballs, Rockets, Logs, and Arrows are simply different flavors of destruction.


In the hands of a novice, it is a confusing, low-damage waste of 3 elixir that often accidentally pulls enemy troops closer to their own tower.


The Early Activation


The King only wakes up if one of your smaller Princess towers is completely destroyed, OR if the King takes direct damage from an enemy unit or spell.


Having the King's massive cannon firing alongside your Princess towers provides an overwhelming defensive advantage, completely ruining the opponent's ability to deal chip damage for the next three minutes.


  • Tornado completely hard-counters the Miner.
  • A 3-elixir Tornado pull is often a massive positive trade.
  • Once the King is active, you can pull enemy units to the absolute center of the map, allowing all THREE of your towers to shoot them simultaneously.

The 'Nado' Combo


This mechanic synergizes obscenely well with any troop that deals splash damage (Area of Effect).


You drop your Executioner, and the exact second he throws his massive axe, you cast Tornado in the center of their push.


The Combo CardThe InteractionBest Used Against
Executioner / BowlerDrags all units into a perfect straight line to maximize the linear splash damage of the projectileMassive Beatdown pushes (Golem + Support troops)
Ice WizardGroups units together so the Ice Wizard's splash attack slows the movement and attack speed of the entire enemy armyBridge Spam or fast swarm attacks

Mastering the Geometry


A bad Tornado will actively lose you the game by pulling a massive P.E. If you have any queries regarding wherever and how to use tower rush, you can call us at the web-site. K.K.A directly onto your vulnerable tower.


Control the board, control the movement, control the game.

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